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Freshman
Picture of Party Pooper
Posted
What are some of your guys' ways of making an "on mic" track sound "off mic"? eh? Besides lowering the volume.

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Clyde
www.partypooperfilms.com
 
Posts: 107 | Location: Seattle, WA | Registered: May 28, 2003Reply With QuoteEdit or Delete MessageReport This Post
C
Graduate
Picture of C
AIM: Online Status For filmguy279
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I have no idea what you're talking about.
 
Posts: 864 | Location: Tuscaloosa,AL,USA | Registered: March 15, 2003Reply With QuoteEdit or Delete MessageReport This Post
Freshman
Picture of Party Pooper
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on mic being within the microphone's pattern and off mic outside of it. that is, on mic= the mic pointing at an actor and off mic= pointing the mic away

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Clyde
www.partypooperfilms.com
 
Posts: 107 | Location: Seattle, WA | Registered: May 28, 2003Reply With QuoteEdit or Delete MessageReport This Post
C
Graduate
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AIM: Online Status For filmguy279
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2 takes (usually more) for your on mic and your off mic.
 
Posts: 864 | Location: Tuscaloosa,AL,USA | Registered: March 15, 2003Reply With QuoteEdit or Delete MessageReport This Post
Freshman
Picture of Party Pooper
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Okay, let me rephrase the question:

What are some effects that I can add to an audio track that has been recorded "on mic" so it sounds "off mic".

example: someone spoke directly into the mic, but I want it to sound like they are talking across the room.

Is a little reverb and lowering the volume all I can do?

--
Clyde
www.partypooperfilms.com
 
Posts: 107 | Location: Seattle, WA | Registered: May 28, 2003Reply With QuoteEdit or Delete MessageReport This Post
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Graduate
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AIM: Online Status For filmguy279
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I don't know what all you can do. I'm not an editor (other than cut here, fade there). I'm almost positive, however, there's alot more you can do with the audio to make it sound on/off mic.
 
Posts: 864 | Location: Tuscaloosa,AL,USA | Registered: March 15, 2003Reply With QuoteEdit or Delete MessageReport This Post
Alumnus
Picture of joren
Posted Hide Post
yes, i'd add a small amount of reverb and lower the volume. Then EQ it. Drop the lows a lot and the highs a little. Experiment until you find something you like.

You're your worst critic when it comes to sound design because you know what it was *suposed* to sound like. The audience will pretty much believe whatever you give them. So, you don't have to get it perfect.

best luck
joren
 
Posts: 1742 | Location: HELL-A | Registered: March 05, 2003Reply With QuoteEdit or Delete MessageReport This Post
Freshman
Picture of Party Pooper
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Thanks so much! That's a good point too. I'll try playing with the eq.

--
Clyde
www.partypooperfilms.com
 
Posts: 107 | Location: Seattle, WA | Registered: May 28, 2003Reply With QuoteEdit or Delete MessageReport This Post
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