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Freshman
Picture of Colt .45 Productions
Posted
How would I shoot an actor dodging a bullet to make it look as if it were in Bullet Time...

"Back home, they put me in jail for what I'm doing. Here, they give me awards."-Casino
 
Posts: 86 | Location: Strong Island, NY | Registered: August 04, 2003Reply With QuoteEdit or Delete MessageReport This Post
Alumnus
Picture of TizzyEntertainment
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You wouldnt because it would ack originality, and inspiration.

Wait, was that a trick question?

J/K. I know of some kids who did a very good job of it. You can check out their trailers at www.schoolis2die4.com but it took alot of patience, talent and a couple years to pull off. They had to create a complete 3D version of their location for the Bullet time shots. Crazy stuff. There is also a simplier version in the tutorials at www.college-film.com. Good luck.
R. Michael

"Luck, is when opportunity, meets preperation." "There are 3 sides to every story. Yours, mine, and the truth, and none of us are lying" -Robert Evans
 
Posts: 1534 | Location: WPB, Florida | Registered: November 22, 2002Reply With QuoteEdit or Delete MessageReport This Post
Freshman
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As far as I know, all you need is a morphing program and some patience.

Sony TRV950
 
Posts: 126 | Location: Bay Area, CA | Registered: July 11, 2003Reply With QuoteEdit or Delete MessageReport This Post
Freshman
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Don't discourage him, Tizzy Smile. It's good to know how to use ALL the tricks even if you never use them.

The only reason I wouldn't do it would be that it won't look as good as in films like the Matrix and a few others that use it. It always looks so morphy and stuff. But I would learn how to do it just in case you plan on using it. I think it's pretty cool.

I wouldn't post it on this site, though. Unfortunately instead of simply enjoying the movies on this site, most of these people decide to tear "unoriginal" ideas to shreds. That bugs me a lot; but what are you gonna do, right?

You don't have to rotate the camera around the actor though. The "Bullet Time" is simply how they slowed the film down so that it was smooth and good looking. The rotating look is just a rotating trick (though in the Matrix they used 27 stillframe cameras or whatever).

Anyway, just shoot your actor jumping out of the way and then use a 3D program to animate a bullet whizzing by. And there you have it.


If you did want that rotating look, THEN you would need the morphing program. But just to have an actor dodge bullets, you don't need the swiveling camera angles that everyone thinks you do. Do what they did in Blade and 3000 Miles to Graceland - just pop in a few animated bullets and you've got "bullet time."

Sony TRV950
 
Posts: 126 | Location: Bay Area, CA | Registered: July 11, 2003Reply With QuoteEdit or Delete MessageReport This Post
Freshman
Picture of Colt .45 Productions
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that helps....

"Back home, they put me in jail for what I'm doing. Here, they give me awards."-Casino


www.colt45productions.8m.com
 
Posts: 86 | Location: Strong Island, NY | Registered: August 04, 2003Reply With QuoteEdit or Delete MessageReport This Post
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